Website powered by

Y2 WarFair character design and 2D

https://buas.itch.io/warfair
Y2 project, done in 3x 8 weeks full time with 18 team members. created during the start of the pandemic (partially).
I onboarded after a few weeks, which meant that there were some designs on the table but they needed a big overhaul. Our 2 main characters were initially male and very generic, and the enemies still needed a lot of clownification so that's what I took and developed further.
Kim Horn https://www.artstation.com/kimhorn
Yoanna Hristoskova
Ciska Overkamp
Joshua Rizzo https://www.artstation.com/josh-rzo
Bo Vogelzang https://www.artstation.com/vogelzang
Cameron Woad

enemy design (original)

enemy design (original)

enemy redesign (original by Josh Rizzo)

enemy redesign (original by Josh Rizzo)

main character designs

main character designs

2d poster assets to fit in game (see the trailer to see where they're implemented)

2d poster assets to fit in game (see the trailer to see where they're implemented)

colour tests for the second main character.

colour tests for the second main character.

rough thumbnails for the main character design. requirements: short range shooting, post-apocalyptic, female, clear difference between both characters.

rough thumbnails for the main character design. requirements: short range shooting, post-apocalyptic, female, clear difference between both characters.